Once again Princess What's-Her-Name is in trouble. And
what better a hero than an average earth worm in a
cyber bionic body to save her? Enter the "hero" Jim.
He's strong, he's agile and he's got Snot on his back!
With more weapons, harder enemies and more bonus
levels, Earthworm Jim and his faithful friend "Snot"
(Who lives in Jim's backpack) must bring down tyrany,
avoid falling grannies and save falling puppies from
certain doom. The task is not easy, but Jim provides
plenty of humor to carry you through.
Earthworm Jim 2 is a 1-player multi-plained game. Half
the game is side-scrolling action, the other is a
hybrid or an overhead view of Jim's Pocket Rocket.
It's rated 'K-A' for 'Kids to Adults'. There is
animated violence such as puppies splatting on the
ground (cartoon style). And slap-stick comedy. But
Earthworm Jim 2's humor is pointed more towards older
audiences anyways.
Graphics [8/10]:
Crisp and clean graphics make up EWJ2. (Earthworm Jim
2) The character sprites aren't as nearly impressive
as the backgrounds though. The dark and sometimes erie
backdrops add some dark humor to Jim's entire
situation. The character and enemy sprites are kinda
flat though. Compared to the lavish 3-D backgrounds,
the main action looks a litte flat. (I know that it's
supposed to look like that, but they don't blend the
2-D and 3-D as well as they did in the original game.)
Music and Sound [6/10]:
The music is innovative at first, and updates of
*very* old classics, but after using two lives and
being stuck at the same part of the level.... you'll
soon realize that the music can easily become old and
bothersome.
The sound is almost in the same situation as the
music. After you've heard all the explosions and
squishes... it's just another game.
Game Play [8/10]:
For the most part, you're in a sidescrolling level,
playing as an earthworm in a bionic suite. You need to
navigate your way around the levels and destroy
anything that stands in your path. There are many
bonus levels and unique levels as well. Such as a ship
level, a puppy bouncing game and a granny dodging
ride. Unfortunatly though, there is no password system
after you turn off your SNES :( Add to the fact that
there aren't enough standard levels (Like the first
levels) and the Game Play drops down to an '8'.
Challenge and Replay [7/10]:
EWJ2 offers enough challenge via secrets and bonus
levels, but there is no real way to save any of that
progress or come back to difficult levels.
As for replay value... well I'll be going back to play
this histerical game, but it would have been better if
a password system was implemented.
Conclusion/Overall [7.3/10]:
Earthworm Jim's graphics, sound and gameplay are all
rather impressive. But unfortunatly minor flaws in the
game seem to add up and lower the overall scores.
I suggest this game to anyone who loves humorous games
mixed with action, and to the diehard sidescrolling
fan.